Tinkerers Construct Guide 1.8.2a

Tinkerers Construct Guide 1.8.2a

By Cherry Hotaling

The Beginning

Creating your Tables:

Get some wood and make some planks, sticks, and a crafting table:

Blank Patterns

Make some blank patterns:

You use the blank patterns to make your first Tables:

Stencil Table:

(Wood Plank and Blank Stencil)

Part Builder

(Log and Blank Stencil)

Tool station:

(Crafting Table and Blank Stencil)

Once you create these tables you will get a helpful couple of books:

The Tinkerers Weaponry and the Materials and you Volume 2 books which you can keep for reference.

Making your First Tools (Wooden):

Right click on your Tool station table and it will show you the tools and weapons you can make.

Lets start with a pickaxe

When you click on the Pickaxe you can see a bunch of info.

It will show you the Required parts. The pick axe shows you Visually when you click on it what parts are needed.

(Pickaxe Head, Tool binding, and Handle(Also known as a Tool Rod))

For the basic wooden tools we are going to need to make patterns to make those pieces.

Making the Pattern for your wooden tool:

Right click your pattern table.

Put some BLANK PATTERNS on the left side.

Lets make a pattern for the Pick axe head.

Click the pickaxe head on the left side.

Now take the Axe head pattern on the right and put it in your inventory.

Do the same and create a pattern for the binding and the Handle (Tool Rod)

Making the Parts for your wooden Tool:

Now Right click your Parts Builder table

Put your pattern for your pick axe head on the left bottom and some wood planks, Flint, stone or other materials on the right (you can hold SHIFT on the pattern to see what materials you can use)

This example I am going to use flint which you can get from gravel:

Lets make that pickaxe head:

Pick Axe Head Made, Lets make the Handle (Tool Rod) next

Each piece can use different materials (The Handle (Tool Rod) can use MANY different things) If you hold SHIFT on the pattern you can see what materials it can use:

Lets use Wood to make the Handle (Remember the bottom right tells you what the different materials will add to your tool.)

When you make the handle sometimes you get an extra piece. One will be the Tool rod the other might be a Stick:

Yay Tool Rod Made, Now to make the Binding:

We are going to use wood again for this example:

Ok Quick Recap. You made 3 patterns for the parts, you made 3 parts for your pickaxe (Pick axe Head, Binding, and Tool Rod)

Bring those 3 pieces you made and Right click on the Tool station.

Click on the Pick Axe button so you can see where to put the parts:

Tada! Completed Tool!

Checking the level of your tool:

You can hold SHIFT to see what level your tool is, as you use it, it will level up, gain buffs, and mine better ores:

Pattern Chest

One VERY helpful thing to have handy is a pattern chest:

Pattern Chests you can put next to the Parts Builder tables and it will show an additional window NEXT to your Part Builder table

The Forge (Advanced tools):

Creating the forge:

Coming soon

Making a Tool Forge:

Tool forge has MANY MANY more weapons and items than the first Tool station you made.

To make a Tool Forge Seared Bricks, a Tool Forge, and Blocks of Iron:

Many more tools and weapons available:

Fueling the Forge:

Coming soon

Creating Moulds (Casts):

Coming Soon

Making Advanced Tools (Steel and Higher):

Making tools after you have a forge and Moulds(Casts) its much quicker and easier to make tools and weapons.

  • First check the Smeltery Controller and make sure there is Steel (Or whatever materials you’re trying to make your tools from)
  • Right Click the Smeltery Controller:

  • Check the Gui and make sure there is plenty of Steel in it:

If there is plenty of steel in the Forge/Smeltery then we can make some tools, if there isnt you can make steel ingots by putting Iron Ingots into a furnace, Then use the smeltery controller and toss the ingots in.

Making a Steel Pick axe from the Forge:

  • Grab 3 Casts (since we know from the Tool Forge Table what parts we need)

We know we need a (Handle)Tool Rod, A Tool Binding, and a Pick Axe Head.

!!Make sure the bindings and Handle are regular ones! Tough bindings are not for this pickaxe!!

  • Bring those three Casts to the Casting tables on the side of the Smeltery/Forge
  • Right click each Casting Table with the casts in your hand to put them on the tables.

  • Click the Seared Faucets Above each Casting table to pour the Steel into the casts:

  • Once the Steel Cools you can Right click to take the pieces

  • Take your three pieces you made:

  • Bring them to the Tool Forge Table

  • Right click on the tool forge Table
  • Click on the Pick axe Button so you can see how you build the Pick axe
  • Put your Parts into the Spot and take your pick axe!

Your done!

Remember you can SHIFT click on your tool to see its XP level and what it can mine:

As you use your Tools it will level up and be able to mind tougher materials!!

Repairing:

You can repair your tools if you have the material it says next to Repair Materials when you hit Shift over your tool.

For example the above tool you need steel ingots to repair it.

You can make Steel ingots from the Forge/Smeltery using a Ingot cast on a casting table.

You can use your own inventory craft spot to repair or a Tool Forge/Table to repair it.

Modifier Slots:

As your tool/weapon levels up it will get additional Modifier slots. You can use different materials, Gems, Moss, Redstone, Nether Quartz, Lapis etc to add additional Stats

When you use the Tool Forge it will tell you what those gems etc will do.

Modifier List:

This is a list of items you can use to modify your tools and Weapons:

Material

Ability

Items Per Modifier

Comment

Diamond

+500 Durability

Mining level increased to 3

1

Single use only

Emerald

+50% Durability

Mining level increased to 2

1

Single use only. When used in conjunction with the Diamond modifier, the 50% bonus is applied last, regardless of the order the modifiers were added.

Redstone

+0.08 Mining Speed / Redstone dust

(+4 Speed in total)

50

Also improves draw speed of shortbows. No effect on melee weapons

Ball of Moss

Tool Regeneration

Stackable

1

Repairs 1 Durability at semi-random intervals. At Auto-Repair I the average interval length is 20s. This average is halved for every level of Auto-Repair. In sunlight Auto-Repair level goes up by 2. Auto-Repair will fix Broken Tools, but will remain with broken debuff until completely fixed. Auto-Repair does not repair while tool is in use.

Lava Crystal

Auto-Smelting

1

Also sets mobs on fire. Stacks with Luck. Not compatible with Silk Touch

Lapis Lazuli

Luck

(Fortune / Looting)

450

Luck increases with use. 100 lapis = Fortune I/Looting I, 300 lapis = Fortune II/Looting II, 450 lapis (max) = Fortune III/Looting III. Not compatible with Silk Touch.

Nether Quartz

Extra damage

72 (144 on early version)

All Weapons Get +.5 Damage at 1 Quartz, 24 Quartz, 48 Quartz and 72 Quartz. Less effective on Piercing Weapons (such as the Rapier which doesn’t get the original +.5 at 1)

Blaze Powder

Fire

25

Target burns for 1 second / 5.6 powder

Necrotic Bone

Necrotic

1

Heals you 1 Heart / Bone per strike

Silky Jewel

Silk Touch

1

Not compatible with Luck or Auto-Smelt. Halves damage. Reduces mining speed by 2. Single use only

Obsidian Large Plate

Reinforced trait increased by 1

1

Potentially stacks to Reinforced X, which results in Unbreakable (unlimited durability)

Piston

Knock-Back

10

Stacks for greater knock-back distance

Obsidian

+ Ender Pearl

Beheading

1

Stacks for greater chance of obtaining heads all the way to X (10) with 100%

Fermented Spider Eye

Bane of Arthropods

Extra damage to Spiders

4

1-2 Hearts per level

Consecrated Soil

Smite

Extra damage to Undead

36

1-2 Hearts per level

RE Battery

+ Electronic Circuit

UsesEUinstead of durability

1

Requires IC2 Mod. If the item has the Stonebound or Jagged trait, it can be used almost to breaking, then modified to Electric to retain its higher speed or damage. Single use only. Will be removed in MC 1.7.

Hardened Flux Capacitor

OR

Leadstone Energy Cell

UsesRedstone Flux instead of durability

1

Requires Thermal Expansion 3. Similar to Electric.

Diamond

+ Block of Gold

+1 Modifier slot

1

Single use only

Nether Star

+1 Modifier slot

1

Single use only

Enchanted Golden Apple

+ Block of Diamond

+1 Modifier slot

1

Single use only

Ore Mining Difficulty Charts:

(Standard Ores)

This is a chart of difficulty to mine/harvest/axe these materials by difficulty going downwards

Material

Base Durability

Mining Speed

Mining Level

Base Damage2

Handle Modifier

Material Ability 3

Wood

59

2

0 (Stone)

0

x1

.

Stone

131

4

1 (Iron)

0.5

x0.5

Stonebound I

Iron 1

250

6

2 (Redstone)

1

x1.3

Reinforced I

Flint

171

5.25

1 (Iron)

1

x0.7

.

Cactus

150

5

1 (Iron)

1

x1

Jagged I

Bone

200

4

1 (Iron)

0.5

x1

.

Obsidian

89

7

3 (Obsidian)

1

x0.8

Reinforced III

Alumite 1

550

8

4 (Cobalt)

1.5

x1.3

Reinforced II

Netherrack

131

4

2 (Redstone)

0.5

x1.2

Stonebound I

Blue Slime

1200

2.0

0 (Stone)

0

x1.5 (MC 1.5)

x2 (MC 1.6/1.7)

Slimy 4

Green Slime

500

1.5

0 (Stone)

0

x2 (MC 1.5)

x1.5 (MC 1.6/1.7)

Slimy 4

Paper

30

2

0 (Stone)

0

x0.3

Writable

Pig Iron 1

250

6

3 (Obsidian)

1

x1.3

Tasty, Reinforced I

Cobalt 1

800

14

4 (Cobalt)

1.5

x1.75

Reinforced II

Ardite 1

600

8

4 (Cobalt)

1.5

x2

Stonebound II

Manyullyn 1

1200

9

5 (Manyullyn)

2

x2.5

.

Copper 1

180

5

1 (Iron)

1

x1.15

.

Bronze 1

350

7

2 (Redstone)

1

x1.3

Reinforced I

Steel 1

750

8

4 (Cobalt)

1.5

x1.3

Reinforced II

Thaumium

400

7

3 (Obsidian)

1

x1.3

Thaumic

(Metallurgy Ores)

This is a chart of difficulty to mine/harvest/axe these materials by difficulty going downwards

*Note some Metallurgy Ores MAY NOT be listed here*

Material

Group

Base Durability

Mining Speed

Mining Level

Base Damage2

Handle Modifier

Material Ability 3

Angmallen

Base

300

8

3 (Obsidian)

2

x1.0

Damascus Steel

Base

500

6

4 (Cobalt)

2

x1.3

Reinforced II

Hepatizon

Base

300

8

3 (Obsidian)

1

x1.2

Brass

Precious

15

12

0 (Stone)

1

x0.2

Electrum

Precious

100

20

1 (Iron)

1

x0.75

Platinum

Precious

100

24

2 (Redstone)

1

x0.75

Silver

Precious

25

16

1 (Iron)

1

x0.2

Amordrine

Nether

1300

14

4 (Cobalt)

3

x1.8

Life Steal

Ceruclase

Nether

500

7

3 (Obsidian)

3

x1.4

Slowness

Ignatius

Nether

200

4

1 (Iron)

2

x1.0

Ignite I

Inolashite

Nether

900

8

4 (Cobalt)

3

x1.7

Poison II

Kalendrite

Nether

1000

8

4 (Cobalt)

3

x1.75

Midasium

Nether

100

10

3 (Obsidian)

3

x1.0

Sanguinite

Nether

1750

12

8 (Atlarus)

4

x2.3

Wither I

Shadow Iron

Nether

300

4

1 (Iron)

2

x1.3

Reinforced I

Weakness I

Shadow Steel

Nether

400

6

2 (Redstone)

3

x1.3

Reinforced II

Weakness II

Vulcanite

Nether

1500

10

5 (Manyullyn)

3

x2.0

Ignite II

Vyroxeres

Nether

300

7

3 (Obsidian)

3

x1.3

Poison I

Adamantine

Fantasy

1550

10

6 (Orichalcum)

4

x2.75

Reinforced II

Astral Silver

Fantasy

35

12

4 (Cobalt)

1

x0.35

Atlarus

Fantasy

1750

10

6 (Orichalcum)

4

x2.5

Black Steel

Fantasy

500

8

2 (Redstone)

2

x1.3

Reinforced II

Carmot

Fantasy

50

12

4 (Cobalt)

1

x0.35

Celenegil

Fantasy

1600

14

5 (Manyullyn)

3

x2.5

Deep Iron

Fantasy

250

6

2 (Redstone)

2

x1.3

Reinforced II

Haderoth

Fantasy

1250

12

4 (Cobalt)

3

x2.3

Mithril

Fantasy

1000

9

4 (Cobalt)

3

x1.5

Orichalcum

Fantasy

1350

9

5 (Manyullyn)

3

x2.5

Oureclase

Fantasy

750

8

3 (Obsidian)

2

x1.3

Prometheum

Fantasy

200

4

1 (Iron)

1

x1.0

Quicksilver

Fantasy

1100

14

4 (Cobalt)

3

x1.8

Tartarite

Fantasy

3000

14

7 (Tartarite)

5

x3.0

Desichalkos

Ender

1800

10

4 (Cobalt)

4

x2.75

Eximite

Ender

1000

8

3 (Obsidian)

3

x1.3

 

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